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Sweets X Salts
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Devlog
Upgrade / Sell UI
May 18, 2020
by
Allyson Luan Dunke
#ui
We added two little UI buttons for future Upgrade / Sell features...
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User Interface
May 11, 2020
by
Allyson Luan Dunke
#ui
We bumped up some of the User Interface (UI) and created more player feedbacks, like the particles when you build a Turret, for example...
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Shop Menu + Currency
May 09, 2020
by
Allyson Luan Dunke
#shop
We made a simple shop menu for item purchase. We can also update it afterwards more easily by the way that we made it. We also implemented game currency ( we need to fine tune a little bit later )...
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Enemy Health + Health Bar
May 09, 2020
by
Allyson Luan Dunke
#health
Implemented enemy health bars and damage system...
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Integrating the Art with the Game + Turret System for Sweets
May 09, 2020
by
Allyson Luan Dunke
#turret
Big update, we put all the art we had together and implemented the turret system which makes every time a ground node (white square) is clicked, a Sweet turret will appear and even shoot at the Salts!...
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Sketches for art style
May 09, 2020
by
Allyson Luan Dunke
#art
We started implementing and designing the art style...
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Waypoint System
May 09, 2020
by
Allyson Luan Dunke
#waypoints
We created a waypoint system that allows future enemies to walk from the Start to the End nodes. Fully customizable and easy for level designers...
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The Start
May 09, 2020
by
Allyson Luan Dunke
#start
We started creating basic rows that includes start, ground and end nodes. The Salty people will try to get to the End node from the Start node. The Sweets will try to kill them before they get to it...
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